SideQuests - The Assassin's Hideaway (SQ08)
It starts with a letter. Then tapping at the window at night. Soon, friends and foe alike are revealing themselves as assassins. Your players will have to find word around town about the sinister Assassin Clan, and then use all of their investigation skills to discover the Clan's hideout. Once there, they will have to fight their way through countless traps, and defeat the leader of the ninja clan once and for all.
The Assassin's Hideaway was originally written and optimized for a party of Level 8 characters, though is primarily narrative-based and may be adapted to all levels.
SideQuests are a collection of short adventures designed for Fifth Edition role-playing games. These one-shot style campaigns are designed to be compelling standalone stories that can be implemented, played through, and completed in just a few sessions. Whether you're using them as a filler adventure between major story arcs, as a continuation of your own adventures, or just because you forgot to plan the session last Wednesday... SideQuests are an invaluable tool for any GM!